计算机/网络智能动画的现代方法:理论和实践

  • 计算机/网络智能动画的现代方法:理论和实践
  • 所属分类:
    发货地:江门
  • 价    格:121
  • 市场价格:
  • 今日价格: 有特价请联系
  • 优惠详情: 剩余数量总共数量
  • 最近热度:
  • 累计热度: 908
  • 综合得分:
  • 信誉得分:
  • 品牌:
  • 货号:5c196d9b5ee6
  • 立刻联系购买联系商家寒江水不是一夜涨

        本商品由寒江水不是一夜涨提供,通过寒江水不是一夜涨完成交易,请放心购物

  • 书名:智能动画的现代方法:理论和实践
亲,请您以图片下面蓝色字样的“基本信息”的商品信息为准,图片上面的基本信息可能是另一本书的信息。亲,本店的图书均为全新正版,请您放心购买,拿到货后如满意请您给好评,并麻烦给打满5分,如对收到的商品不满意,您可以申请退款,本店会连同邮费一起全额退款。亲,本店的所有商品已经打折销售,所有商品均为一口价,价格合理,恕不能还价。本店里的图书都用【】标有前缀,表示同一类型的书籍,如【3-7岁儿童书籍】、【原版进口图书】、【动漫卡通】、 【中医保健养生】、【医学书籍】、【成功励志】、【言情小说】等等。您只需要在任何一本书的页面的左上角的“搜索店内宝贝”处输入关键字,就可以找到相应的书籍或者书籍类型。 您好!欢迎光临小店!购物须知:1.郑重承诺:本店所有图书均为全新正版(请不要再咨询是否正版书)! 2.本店全场邮!邮只发公合作的快递(支付后24小时左右发出,发货后2到6天不等到货,平邮2个星期左右到货),不同地方快递是不同的。不能指定快递(您告诉我们收货的详细地址,我们预定到的时间,预定时间不到我们,我们亲自催件)!对快递有要求的,请勿拍! 3.本店书籍的价格了,都是亏本赚吆喝而已!请勿议价!议价请原谅我们不回,以用那些时间服务更多的人。 4.收到货如有什么问题,请时间我们,我们一定给处理好!如果喜欢随心所欲的给中差评的,请移病

基本信息

书名:智能动画的现代方法:理论和实践

原价:110.00

作者:庄越挺,潘云鹤,肖俊 著

出版社:浙江大学出版社

出版日期:2008-(咨询特价)

ISBN(咨询特价)

字数:(咨询特价)

页码:310

版次:1

装帧:精装

开本:16开

重量:

正文语种:

商品标识

编辑推荐


内容提要


Part of the new series, Advanced Topics in Science and Technology in China, this book discusses concepts, theory, and core technologies of intelligent theory and human animation, including video based human animation, and intelligent technology of motion data management and reusing. It introduces systems developed to demonstrate the technologies of video based animation. Each chapter is independent. Lively pictures and demos will be presented to make the theory and technologies more understandable. For researchers, this is a reference book and an update on the current status of human animation. For professionals, this is a guide for application development using human animation technologies.

目录


1 Introduction
 1.1Traditional Computer Animation Techniques
  1.1.1Key-frame Animation
  1.1.2Articulated Animation
  1.1.3Facial Expression Animation
 1.2Motion Capture Based Animation Techniques
  1.2.1Definition of Motion Capture
  1.2.2Introduction of Motion Capture Techniques
  1.2.3Summarization
 1.3Motion Editing and Reuse Techniques
  1.3.1Key-frame Editing
  1.3.2Motion Warping
  1.3.3Per-frame Editing
 1.3.4Per-frame Motion Editing Combing Filters
  1.3.5Spatio-temporal Constraint Based Motion Editing
  1.3.6Physical Property Based Motion Editing
 1.4Data-driven Animation Techniques
  1.4.1Data Synthesis Oriented Character Animation
  1.4.2Environment Sensitive Character Animation
 1.5Intelligent Animation
  1.5.1Characteristics and Requirements of Intelligent Animation
  1.5.2Overview of Video-based Intelligent Animation Techniques
 References
2 Natural Video-based Human Motion Capture
 2.1Human Motion Capture Based on FeatureTracking
  2.1.1Human Skeleton Model
  2.1.2Feature Tracking in 2D Image Sequence
  2.1.3Reconstruction of 3D Human Motion Sequence
  2.1.4VBHASV1.0
  2.1.5Discussions
 2.2Human Motion Capture Based on Silhouette
  2.2.1Overview
  2.2.2Silhouette Extraction and Analysis
  2.2.3Pose Recovery
  2.2.4Motion Recovery
  2.2.5Results
  2.2.6Discussions
 References
3 Human Motion Capture Using Color Markers
 3.1Tracking Color Markers
  3.1.1Human Model and Color Space
  3.1.2Kalman Filter
  3.1.3Edge Detection and Edge Extraction
  3.1.4Rectangle Construction
  3.1.5Block Matching Algorithm
 3.23D Recovery of Human Motion Data
  3.2.1Two-step Calibration
  3.2.2Selection of Start Points
  3.2.3Solving for Other Joints
 3.3Case Studies: VBHAS V2.0
  3.3.1Results of Human Motion Tracking
  3.3.2Results of Human Motion 3D Reconstruction
 References
4 Two-camera-based Human Motion Capture
 4.1Human Model
 4.2Human Motion Feature Tracking
  4.2.1Feature Tracking Algorithms Based on Kalman Filter and Epipolar Constraint
  4.2.2Feature Tracking Based on Attribute Quantification
  4.2.3Incomplete Motion Feature Tracking Algorithm in Video Sequences
  4.2.4Human Motion Tracking in Video via HMM
 4.33D Motion Reconstruction
  4.3.1Tsai Single Camera Linear Calibration Algorithm
  4.3.2Nonlinear and Non-coplanar Calibration Model
  4.3.33D Reconstruction of Motion Sequences
 4.4Case Studies: VBHAS V3.0
  4.4.1Camera Calibration
  4.4.2Feature Tracking
  4.4.33D Reconstruction
 References
5 Video-based Facial Animation Techniques
6Intelligent Techniques for Processing and Management of Motion Data
7Intelligent Motion Data Reusing Techniques
8Intelligent Techniques for Character Animation
Index

作者介绍


Yueting Zhuang received his PhD in Computer Science from Zhejiang University (1998). From 1997 to 1998, he was a visiting scholar at Beckman Institute, U. of Illinois, Urbana-Champaign. Now he is a full professor of the College of Computer Science at Zhej

序言


热门相关信息